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Levels were designed in a fairly non-linear manner such that players can advantageously use air ducts, back doors, and sewers to avoid enemies or find hidden caches. The environments in Duke Nukem 3D are highly destructible and interactive most props can be destroyed by the player. As a first-person shooter whose game play is similar to Doom, the game play of Duke Nukem 3D involves moving through levels presented from the protagonist's point of view, shooting enemies on the way.
